Seed -7872157348013232078 — Outpost At Spawn, Portal And Village Close By
Plains spawn at 0, 0, with 63 structures and 30 biome types nearby.
- Java Edition
- 1.21 — Tricky Trials
- Spawn
Outpost
Ruined Portal
Ruined Portal N
Fortress
Village
Jungle Temple
Trail Ruins
Bastion
Trial Chambers
Ancient City
Ocean Ruin
End City
Stronghold
At a Glance
- Edition
- Java
- Minecraft Version
- 1.21 — Tricky Trials
- Spawn Biome
- Plains
- Spawn Coordinates
- 0, 0
- Island Spawn
- No
- Biome Diversity
- 30
Structures Near Spawn
Outpost- 0 blocks
Ruined Portal N- 170 blocks
Ruined Portal- 170 blocks
Fortress- 182 blocks
Village- 202 blocks
Fortress- 229 blocks
Fortress- 288 blocks
Jungle Temple- 310 blocks
Show 55 more structures
Trail Ruins- 315 blocks
Village- 350 blocks
Bastion- 403 blocks
Trial Chambers- 474 blocks
Trial Chambers- 480 blocks
Trial Chambers- 481 blocks
Bastion- 486 blocks
Ruined Portal- 515 blocks
Ruined Portal N- 515 blocks
Ancient City- 522 blocks
Fortress- 526 blocks
Village- 558 blocks
Ruined Portal- 563 blocks
Ruined Portal N- 563 blocks
Fortress- 624 blocks
Bastion- 636 blocks
Fortress- 637 blocks
Trial Chambers- 694 blocks
Trail Ruins- 706 blocks
Bastion- 725 blocks
Ruined Portal- 730 blocks
Ruined Portal N- 730 blocks
Village- 732 blocks
Fortress- 745 blocks
Ruined Portal- 754 blocks
Ruined Portal N- 754 blocks
Bastion- 802 blocks
Trial Chambers- 807 blocks
Trial Chambers- 811 blocks
Trial Chambers- 814 blocks
Ocean Ruin- 815 blocks
Jungle Temple- 853 blocks
Ruined Portal N- 855 blocks
Ruined Portal- 855 blocks
Bastion- 860 blocks
Village- 880 blocks
Jungle Temple- 880 blocks
Bastion- 881 blocks
Trial Chambers- 888 blocks
Trial Chambers- 888 blocks
Ruined Portal N- 889 blocks
Ruined Portal- 889 blocks
Trial Chambers- 901 blocks
Ruined Portal N- 915 blocks
Ruined Portal- 915 blocks
Bastion- 919 blocks
Village- 928 blocks
Bastion- 937 blocks
Fortress- 977 blocks
Trial Chambers- 985 blocks
Jungle Temple- 994 blocks
End City- 1067 blocks
End City- 1139 blocks
Stronghold- 1628 blocks
Stronghold- 1657 blocks
Biomes Near Spawn
- Desert
- Plains
- Forest
- Forest
- Badlands
- Desert
- Savanna
- Wooded Badlands
About This Seed
You spawn on a pillager outpost at 0,0 in a plains biome, with a ruined portal 170 blocks away and a village at 200. For a fast start that means early nether access, trade fodder, and a fight you can pick or skip. Three trial chambers, a jungle temple, trail ruins, and an ancient city all sit inside 525 blocks of spawn, so the loot routing is short.
Read the full write-up
Why This Seed
- Village steps from spawn — easy early trades
- Trial chambers a short walk away — adventure awaits!
- All 10 wood types near spawn — every crafting recipe covered!
- 2 villages nearby — double the trades!
- 4-chunk slime cluster near spawn
What's Nearby
This seed spawns you in a Plains biome at coordinates 0, 0. With 30 biome types nearby, exploration starts right away.
Within reach of spawn you will find:
-
Outpost — 0 blocks
-
Ruined Portal ×8 — nearest 170 blocksAt 170, 515, 563, 730, 754, 855, 889, 915 blocks.
-
Ruined Portal N ×8 — nearest 170 blocksAt 170, 515, 563, 730, 754, 855, 889, 915 blocks.
-
Fortress ×8 — nearest 182 blocksAt 182, 229, 288, 526, 624, 637, 745, 977 blocks.
-
Village ×6 — nearest 202 blocksAt 202, 350, 558, 732, 880, 928 blocks.
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Jungle Temple ×4 — nearest 310 blocksAt 310, 853, 880, 994 blocks.
-
Trail Ruins ×2 — nearest 315 blocksAt 315, 706 blocks.
-
Bastion ×9 — nearest 403 blocksAt 403, 486, 636, 725, 802, 860, 881, 919, 937 blocks.
-
Trial Chambers ×11 — nearest 474 blocksAt 474, 480, 481, 694, 807, 811, 814, 888, 888, 901, 985 blocks.
-
Ancient City — 522 blocks
-
Ocean Ruin — 815 blocks
-
End City ×2 — nearest 1067 blocksAt 1067, 1139 blocks.
-
Stronghold ×2 — nearest 1628 blocksAt 1628, 1657 blocks.
The closest structure is Outpost at just 0 blocks from spawn, which you can reach within the first few minutes of gameplay. Having 63 structures within scanning range means this seed offers solid early-game progression without needing to travel far.
The largest biome patches near spawn include Desert, Plains, Forest, Forest, giving you access to different wood types, crops, and building materials without long journeys.
How to Use This Seed
- Open Minecraft Java Edition (version 1.21 — Tricky Trials).
- Click Singleplayer (Java) or Play (Bedrock), then Create New World.
- Under world creation options, find the Seed field.
- Enter the seed value:
-7872157348013232078 - Create the world. You will spawn near coordinates 0, 0 in a Plains biome.
Around Spawn
Spawn is 0,0 in flat plains, and the coordinates put you directly on a pillager outpost, so expect allays in cages, an archer tower, and mobs on arrival the moment you load in. The surrounding land is open plains, which keeps sight lines clear for planning your first route. This is not an island spawn, so you can walk in any direction without a boat. The wider region is unusually varied, spanning 30 distinct biomes including birch forest, dark forest, jungle, badlands, cherry grove, and deep dark, but your immediate priority is dealing with the outpost or moving off it before the pillagers close in.
Structure Walkthrough
The outpost is at spawn, 0 blocks out. A ruined portal sits 170 blocks away, your quickest route into the nether. A village follows at 200 blocks, good for beds, food, and trades. Push to a jungle temple at 310 and trail ruins at 315, then a second village at 350. Three trial chambers cluster tightly at 474, 480, and 481 blocks, a dense source of keys and reward vaults. A second ruined portal is at 515. An ancient city waits at 522 blocks for anyone chasing swift sneak or the deep dark. A third village closes the list at 558.
Playstyle Tips
Grab what you can from the outpost, then head straight to the ruined portal at 170 to light a nether entry early. Hit the village at 200 first for a bed and quick trades before the second village at 350. Save the trial chambers cluster near 475 to 480 for after you have armor, since three of them together is a lot of combat. The ancient city at 522 is a late target; bring wool to muffle the warden. Two ruined portals give you a backup if one lands in lava.
Frequently Asked Questions
What is at the spawn point?
You spawn directly on a pillager outpost at 0,0 in a plains biome. Expect an archer tower and hostile pillagers immediately, so be ready to fight or run off the structure on arrival.
How fast can I reach the nether?
A ruined portal sits 170 blocks from spawn, the closest fast-travel option. A second ruined portal is 515 blocks out, giving you a backup if the first one spawned in a bad spot.
Are there trial chambers on this seed?
Yes, three trial chambers cluster together at 474, 480, and 481 blocks from spawn. That density makes farming keys and reward vaults efficient once you have decent armor and weapons.
Where is the nearest village?
The closest village is 200 blocks from spawn. Two more follow at 350 and 558 blocks, so you have several options for beds, food, and villager trades early on.
Is there an ancient city nearby?
An ancient city sits 522 blocks from spawn. Treat it as a later target, and bring wool to muffle sculk sensors and shriekers so you can loot without waking the warden.