Seed -1872230704324715260 — Six Ancient Cities Near a Dripstone Spawn
Dripstone Caves spawn at 0, 0, with 63 structures and 35 biome types nearby.
- Java Edition
- 1.21 — Tricky Trials
- Spawn
Bastion
Ruined Portal
Ruined Portal N
Fortress
Ancient City
Desert Pyramid
Trial Chambers
Village
Ocean Ruin
Shipwreck
Trail Ruins
End City
Stronghold
At a Glance
- Edition
- Java
- Minecraft Version
- 1.21 — Tricky Trials
- Spawn Biome
- Dripstone Caves
- Spawn Coordinates
- 0, 0
- Island Spawn
- No
- Biome Diversity
- 35
Structures Near Spawn
Bastion- 80 blocks
Ruined Portal- 121 blocks
Ruined Portal N- 121 blocks
Fortress- 164 blocks
Fortress- 226 blocks
Ancient City- 272 blocks
Bastion- 298 blocks
Ancient City- 368 blocks
Show 55 more structures
Ancient City- 408 blocks
Ancient City- 435 blocks
Ancient City- 451 blocks
Ruined Portal- 464 blocks
Ruined Portal N- 464 blocks
Fortress- 536 blocks
Ancient City- 559 blocks
Fortress- 576 blocks
Bastion- 592 blocks
Bastion- 603 blocks
Ruined Portal N- 656 blocks
Ruined Portal- 656 blocks
Desert Pyramid- 659 blocks
Bastion- 665 blocks
Trial Chambers- 678 blocks
Village- 704 blocks
Ancient City- 721 blocks
Trial Chambers- 740 blocks
Fortress- 741 blocks
Ancient City- 744 blocks
Ocean Ruin- 746 blocks
Ruined Portal- 752 blocks
Ruined Portal N- 752 blocks
Bastion- 758 blocks
Ruined Portal N- 764 blocks
Ruined Portal- 764 blocks
Bastion- 773 blocks
Bastion- 787 blocks
Shipwreck- 790 blocks
Ocean Ruin- 803 blocks
Fortress- 817 blocks
Trial Chambers- 842 blocks
Shipwreck- 850 blocks
Trial Chambers- 873 blocks
Ocean Ruin- 881 blocks
Bastion- 909 blocks
Ruined Portal- 912 blocks
Ruined Portal N- 912 blocks
Fortress- 915 blocks
Ruined Portal- 936 blocks
Ruined Portal N- 936 blocks
Ruined Portal N- 944 blocks
Ruined Portal- 944 blocks
Trial Chambers- 950 blocks
Bastion- 960 blocks
Trail Ruins- 966 blocks
Ancient City- 970 blocks
Fortress- 986 blocks
Ruined Portal N- 994 blocks
Ruined Portal- 994 blocks
Bastion- 996 blocks
End City- 1083 blocks
End City- 1108 blocks
Stronghold- 1711 blocks
Stronghold- 1720 blocks
Biomes Near Spawn
- Warm Ocean
- Badlands
- Jungle
- Forest
- Deep Lukewarm Ocean
- Wooded Badlands
- Deep Lukewarm Ocean
- Mangrove Swamp
About This Seed
You spawn underground in dripstone caves with six ancient cities packed within about 560 blocks of the origin. That density of deep dark makes this seed strong for sculk and Warden work, while the surface above holds 35 different biomes, from eroded badlands to cherry grove and pale garden. A ruined portal sits 120 blocks out, and a trial chambers, desert pyramid, and village all fall inside 705 blocks. Everything you need for an early base is close together.
Read the full write-up
Why This Seed
- Ancient city lurks below — bring your best gear!
- All 10 wood types near spawn — every crafting recipe covered!
- 4-chunk slime cluster near spawn
What's Nearby
This seed spawns you in a Dripstone Caves biome at coordinates 0, 0. With 35 biome types nearby, exploration starts right away.
Within reach of spawn you will find:
-
Bastion ×11 — nearest 80 blocksAt 80, 298, 592, 603, 665, 758, 773, 787, 909, 960, 996 blocks.
-
Ruined Portal ×9 — nearest 121 blocksAt 121, 464, 656, 752, 764, 912, 936, 944, 994 blocks.
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Ruined Portal N ×9 — nearest 121 blocksAt 121, 464, 656, 752, 764, 912, 936, 944, 994 blocks.
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Fortress ×8 — nearest 164 blocksAt 164, 226, 536, 576, 741, 817, 915, 986 blocks.
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Ancient City ×9 — nearest 272 blocksAt 272, 368, 408, 435, 451, 559, 721, 744, 970 blocks.
-
Desert Pyramid — 659 blocks
-
Trial Chambers ×5 — nearest 678 blocksAt 678, 740, 842, 873, 950 blocks.
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Village — 704 blocks
-
Ocean Ruin ×3 — nearest 746 blocksAt 746, 803, 881 blocks.
-
Shipwreck ×2 — nearest 790 blocksAt 790, 850 blocks.
-
Trail Ruins — 966 blocks
-
End City ×2 — nearest 1083 blocksAt 1083, 1108 blocks.
-
Stronghold ×2 — nearest 1711 blocksAt 1711, 1720 blocks.
The closest structure is Bastion at just 80 blocks from spawn, which you can reach within the first few minutes of gameplay. Having 63 structures within scanning range means this seed offers solid early-game progression without needing to travel far.
The largest biome patches near spawn include Warm Ocean, Badlands, Jungle, Forest, giving you access to different wood types, crops, and building materials without long journeys.
How to Use This Seed
- Open Minecraft Java Edition (version 1.21 — Tricky Trials).
- Click Singleplayer (Java) or Play (Bedrock), then Create New World.
- Under world creation options, find the Seed field.
- Enter the seed value:
-1872230704324715260 - Create the world. You will spawn near coordinates 0, 0 in a Dripstone Caves biome.
Around Spawn
Spawn lands at x0, z0 inside a dripstone caves biome, so you start below ground rather than in open air. This is not an island spawn. Expect pointed dripstone, clay, and copper ore around you, plus the vertical cave terrain dripstone brings. Push toward the surface and you break into an unusually varied overworld: forest, plains, savanna, badlands, jungle, and cherry grove all sit within scouting range, along with mangrove swamp, meadow, and dark forest. With 35 biomes nearby, you can pick almost any surface base theme within a short walk of the same origin.
Structure Walkthrough
The closest structure is a ruined portal just 120 blocks from spawn, a quick source of obsidian and gold. From there the deep dark takes over: ancient cities sit at roughly 270, 370, 410, 435, 450, and 560 blocks, six in total, giving you repeated shots at Swift Sneak and the Silence armor trim. A second ruined portal is about 465 blocks out, and a third around 655. A desert pyramid follows at roughly 660 blocks, a trial chambers at about 680, and a village at around 705 blocks. Most of the action is clustered within a 700-block radius.
Playstyle Tips
Grab the ruined portal 120 blocks out first for gold and obsidian, then decide whether you want the deep dark early. The six ancient cities are dangerous without preparation, so bring wool to muffle your steps, a bucket of water, and enough food before descending. Farm one city for Swift Sneak books, then use them to sneak-loot the rest. Set your first base on the surface near spawn, since forest, plains, and savanna give wood, food, and flat ground. Hit the trial chambers around 680 blocks once you have iron armor.
Frequently Asked Questions
Where does this seed spawn you?
At x0, z0 inside a dripstone caves biome, underground rather than on the surface. It is not an island spawn, so expect pointed dripstone, copper, and clay around the origin before you climb up.
How many ancient cities are near spawn?
Six, all within about 560 blocks of the origin, at roughly 270, 370, 410, 435, 450, and 560 blocks. That cluster gives repeated chances at Swift Sneak books and the Silence armor trim.
Is the deep dark safe to explore early?
No. Ancient cities spawn the Warden if you trigger sculk sensors or shriekers. Bring wool to block sound, keep your distance, and grab loot chests quickly rather than fighting.
What other structures are within reach?
A ruined portal sits 120 blocks from spawn, with two more at about 465 and 655 blocks. A desert pyramid is around 660, a trial chambers about 680, and a village near 705 blocks.
How biome-diverse is this seed?
Very. The scan found 35 biomes nearby, including eroded badlands, cherry grove, pale garden, mangrove swamp, bamboo jungle, and meadow, so you can choose almost any surface base theme close to spawn.